added color preference to crop bot
@@ -7,11 +7,12 @@ from vision import Vision
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from config_file import UserConfigs
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from utils import mse
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from utils import get_click_point
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from hsvfilter import HsvFilter
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GREEN = 1
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YELLOW = 2
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BLUE = 3
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RED = 4
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RED = 3
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BLUE = 4
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PURPLE = 5
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RAINBOW = 6
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BIGBOMB = 7
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@@ -41,6 +42,10 @@ class Field:
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screenshot = []
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next_level = cv.imread("next_level.jpg", cv.IMREAD_COLOR)
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next_level_x = cv.imread("next_level_x.jpg", cv.IMREAD_COLOR)
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reset_board = cv.imread("reset_button.jpg", cv.IMREAD_COLOR)
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reset_confirm = cv.imread("reset_confirm.jpg", cv.IMREAD_COLOR)
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reset_counter = 0
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colors_at_standard = True
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explosives = []
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explosives.append(RAINBOW)
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#explosives.append(ARROW_RIGHT)
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@@ -50,15 +55,15 @@ class Field:
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colors = []
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colors.append(GREEN)
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colors.append(YELLOW)
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colors.append(BLUE)
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colors.append(RED)
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colors.append(BLUE)
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colors.append(PURPLE)
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# colors.append(MAGINENT)
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# colors.append(CHEMTRANT)
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# colors.append(TENESENT)
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# colors.append(CIBUTRANT)
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# colors.append(ARTISENT)
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colors.append(MAGINENT)
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colors.append(CHEMTRANT)
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colors.append(TENESENT)
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colors.append(CIBUTRANT)
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colors.append(ARTISENT)
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def __init__(self):
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self.data_value_grid = np.zeros((8, 14), dtype=int)
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@@ -83,9 +88,9 @@ class Field:
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self.needles = {GREEN: cv.imread("green.jpg", cv.IMREAD_COLOR),
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YELLOW: cv.imread("yellow.jpg", cv.IMREAD_COLOR),
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PURPLE: cv.imread("purple.jpg", cv.IMREAD_COLOR),
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BLUE: cv.imread("blue.jpg", cv.IMREAD_COLOR),
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RED: cv.imread("red.jpg", cv.IMREAD_COLOR),
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BLUE: cv.imread("blue.jpg", cv.IMREAD_COLOR),
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PURPLE: cv.imread("purple.jpg", cv.IMREAD_COLOR),
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RAINBOW: cv.imread("rainbow.jpg", cv.IMREAD_COLOR),
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#BIGBOMB: cv.imread("bigbomb.jpg", cv.IMREAD_COLOR),
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@@ -98,16 +103,67 @@ class Field:
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# BURGER: cv.imread("burger.jpg", cv.IMREAD_COLOR),
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# GOLDBAR: cv.imread("burger.jpg", cv.IMREAD_COLOR),
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# PAB1: cv.imread("pab1.jpg", cv.IMREAD_COLOR),
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# MAGINENT: cv.imread("maginent.jpg", cv.IMREAD_COLOR),
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# CHEMTRANT: cv.imread("chemtrant.jpg", cv.IMREAD_COLOR),
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# TENESENT: cv.imread("tenesent.jpg", cv.IMREAD_COLOR),
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# CIBUTRANT: cv.imread("cibutrant.jpg", cv.IMREAD_COLOR),
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# ARTISENT: cv.imread("artisent.jpg", cv.IMREAD_COLOR)
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MAGINENT: cv.imread("maginent.jpg", cv.IMREAD_COLOR),
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CHEMTRANT: cv.imread("chemtrant.jpg", cv.IMREAD_COLOR),
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TENESENT: cv.imread("tenesent.jpg", cv.IMREAD_COLOR),
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CIBUTRANT: cv.imread("cibutrant.jpg", cv.IMREAD_COLOR),
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ARTISENT: cv.imread("artisent.jpg", cv.IMREAD_COLOR)
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}
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self.hsh_needles = {GREEN: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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YELLOW: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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PURPLE: HsvFilter(120, 45, 0, 170, 255, 255, 0, 0, 0, 0),
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BLUE: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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RED: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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RAINBOW: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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MAGINENT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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CHEMTRANT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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TENESENT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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CIBUTRANT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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ARTISENT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0)
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}
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def reset(self):
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self.observation = []
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def set_color_order(self, order):
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self.needles.clear()
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self.needles = {order[0]: cv.imread("green.jpg", cv.IMREAD_COLOR),
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order[1]: cv.imread("yellow.jpg", cv.IMREAD_COLOR),
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order[2]: cv.imread("red.jpg", cv.IMREAD_COLOR),
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order[3]: cv.imread("blue.jpg", cv.IMREAD_COLOR),
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order[4]: cv.imread("purple.jpg", cv.IMREAD_COLOR),
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RAINBOW: cv.imread("rainbow.jpg", cv.IMREAD_COLOR),
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#BIGBOMB: cv.imread("bigbomb.jpg", cv.IMREAD_COLOR),
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#BOMB: cv.imread("bomb.jpg", cv.IMREAD_COLOR),
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#ARROW_DOWN: cv.imread("arrow_down.jpg", cv.IMREAD_COLOR),
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#ARROW_RIGHT: cv.imread("arrow_right.jpg", cv.IMREAD_COLOR)
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# ROCK_1: cv.imread("rock1.jpg", cv.IMREAD_COLOR),
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# ROCK_2: cv.imread("rock2.jpg", cv.IMREAD_COLOR),
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# ROCK_3: cv.imread("rock3.jpg", cv.IMREAD_COLOR),
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# BURGER: cv.imread("burger.jpg", cv.IMREAD_COLOR),
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# GOLDBAR: cv.imread("burger.jpg", cv.IMREAD_COLOR),
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# PAB1: cv.imread("pab1.jpg", cv.IMREAD_COLOR),
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MAGINENT: cv.imread("maginent.jpg", cv.IMREAD_COLOR),
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CHEMTRANT: cv.imread("chemtrant.jpg", cv.IMREAD_COLOR),
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TENESENT: cv.imread("tenesent.jpg", cv.IMREAD_COLOR),
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CIBUTRANT: cv.imread("cibutrant.jpg", cv.IMREAD_COLOR),
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ARTISENT: cv.imread("artisent.jpg", cv.IMREAD_COLOR)
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}
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self.hsh_needles.clear()
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self.hsh_needles = {order[0]: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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order[1]: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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order[2]: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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order[3]: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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order[4]: HsvFilter(120, 45, 0, 170, 255, 255, 0, 0, 0, 0),
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RAINBOW: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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MAGINENT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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CHEMTRANT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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TENESENT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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CIBUTRANT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0),
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ARTISENT: HsvFilter(0, 0, 0, 179, 255, 255, 0, 0, 0, 0)
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}
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def assess_playfield_and_make_move(self):
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new_observation, new_screenshot = self.get_current_board_state()
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@@ -116,7 +172,23 @@ class Field:
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# last board state is same as actual
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if mse(new_observation, self.observation) == 0.0:
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# no movement detected -> blow explosives or reset
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#self.detonate_explosive_when_stuck(new_observation)
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self.reset_counter += 1
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if self.reset_counter >= 3:
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screenshot = self.capture_window.get_screenshot()
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if self.check_for_button_and_execute(screenshot, self.reset_board):
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cv.waitKey(500)
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screenshot = self.capture_window.get_screenshot()
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if self.check_for_button_and_execute(screenshot, self.reset_confirm):
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cv.waitKey(500)
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self.set_color_order((PURPLE, BLUE, RED, YELLOW, GREEN))
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self.reset_counter = 0
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self.colors_at_standard = False
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return
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else:
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if not self.colors_at_standard:
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self.set_color_order((GREEN, YELLOW, RED, BLUE, PURPLE))
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self.colors_at_standard = True
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cv.waitKey(500)
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self.find_patterns_and_valid_moves(new_observation)
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@@ -147,9 +219,7 @@ class Field:
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return e, i
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return None, None
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def check_for_next_level(self, screen, needle):
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offset_left = 230
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offset_down = 58
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def check_for_button_and_execute(self, screen, needle, offset_left=0, offset_down=0):
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rectangles = self.vision_stun.find(screen, needle, 0.70, 1)
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if len(rectangles) == 0:
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return False
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@@ -160,18 +230,19 @@ class Field:
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def get_current_board_state(self):
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try:
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# get an updated image of the game
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screenshot = self.capture_window.get_screenshot()
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#screenshot = cv.imread("playfield.jpg")
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#screenshot = self.capture_window.get_screenshot()
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screenshot = cv.imread("playfield.jpg")
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screenshot = screenshot[58:1134, 230:2113] # 1883,1076
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self.screenshot = screenshot
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# gray = cv.cvtColor(screenshot, cv.COLOR_BGR2GRAY)
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# thresh = cv.threshold(gray, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU)[1]
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if self.check_for_next_level(screenshot, self.next_level):
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offset_left = 230
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offset_down = 58
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if self.check_for_button_and_execute(screenshot, self.next_level, offset_left, offset_down):
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cv.waitKey(500)
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screenshot = self.capture_window.get_screenshot()
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screenshot = screenshot[58:1134, 230:2113]
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if self.check_for_next_level(screenshot, self.next_level_x):
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if self.check_for_button_and_execute(screenshot, self.next_level_x, offset_left, offset_down):
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cv.waitKey(500)
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screenshot = self.capture_window.get_screenshot()
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screenshot = screenshot[58:1134, 230:2113]
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@@ -186,10 +257,14 @@ class Field:
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# continue
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data_coords = np.zeros((8, 14), dtype=object)
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# field = Field()
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for needle_key in self.needles.keys():
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# gray_needle = cv.cvtColor(self.needles[needle_key], cv.COLOR_BGR2GRAY)
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# thresh_needle = cv.threshold(gray_needle, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU)[1]
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rectangles = self.vision_stun.find(screenshot, self.needles[needle_key], 0.70, 56)
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processed_screenshot = self.vision_stun.apply_hsv_filter(screenshot, self.hsh_needles[needle_key])
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processed_needle = self.vision_stun.apply_hsv_filter(self.needles[needle_key], self.hsh_needles[needle_key])
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rectangles = self.vision_stun.find(processed_screenshot, processed_needle, 0.70, 56)
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#rectangles = self.vision_stun.find(screenshot, self.needles[needle_key], 0.70, 56)
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if len(rectangles) == 0:
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continue
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points = self.vision_stun.get_click_points(rectangles)
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@@ -477,7 +552,7 @@ class Field:
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score = 0
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color = state[current_x, current_y]
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if color <= 0 or color >= 6:
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if color not in self.colors:
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return score
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for direction in directions:
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score = score + self.is_direction_in_bounce_and_same_color(state, direction, color)
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BIN
crop/artisent.jpg
Normal file
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After Width: | Height: | Size: 8.7 KiB |
BIN
crop/chemtrant.jpg
Normal file
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After Width: | Height: | Size: 7.8 KiB |
BIN
crop/cibutrant.jpg
Normal file
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After Width: | Height: | Size: 6.4 KiB |
BIN
crop/hsh_base.jpg
Normal file
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After Width: | Height: | Size: 1013 KiB |
BIN
crop/maginent.jpg
Normal file
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After Width: | Height: | Size: 7.1 KiB |
BIN
crop/reset_button.jpg
Normal file
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After Width: | Height: | Size: 3.1 KiB |
BIN
crop/reset_confirm.jpg
Normal file
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After Width: | Height: | Size: 5.8 KiB |
BIN
crop/tenesent.jpg
Normal file
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After Width: | Height: | Size: 7.2 KiB |