update flappy
This commit is contained in:
18
flappy.py
18
flappy.py
@@ -18,11 +18,14 @@ class Flappy(GameBase):
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while True:
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if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
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return
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tmp = 20
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self.click()
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cv.waitKey(int(100))
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if tmp % 5 == 0:
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self.click()
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cv.waitKey(int(wait_timer -100))
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pydirectinput.mouseDown()
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cv.waitKey(50)
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pydirectinput.mouseUp()
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cv.waitKey(int(wait_timer))
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'''
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if self.flappy_pos_disc.next_gate_height[0] is not 0:
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offset = (self.flappy_pos_disc.next_gate_height[0] + 120) - self.flappy_pos_disc.current_pet_height
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if offset > 50:
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@@ -33,4 +36,9 @@ class Flappy(GameBase):
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wait_timer = 380 + offset
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print(wait_timer)
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print("pet_pos: ", self.flappy_pos_disc.current_pet_height)
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print("next gate: ", self.flappy_pos_disc.next_gate_height[0] + 120)
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print("next gate: ", self.flappy_pos_disc.next_gate_height[0] + 120) '''
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def click(self):
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pydirectinput.mouseDown()
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cv.waitKey(50)
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pydirectinput.mouseUp()
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@@ -20,7 +20,7 @@ class FlappyPosDiscovery(threading.Thread):
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self.mask_g = self.scale_picture(cv.imread("flappy/gate-mask.png"), 50)
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self.run_mode = 'run'
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self.current_pet_height = 0
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self.current_pet_height = []
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self.next_gate_height = [0,0,0]
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self.offset_down = 90
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@@ -51,7 +51,9 @@ class FlappyPosDiscovery(threading.Thread):
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pass
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if len(rectangles_f) is not 0:
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self.current_pet_height = rectangles_f[0][1] + rectangles_f[0][3] + self.offset_down
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self.current_pet_height.append(rectangles_f[0][1] + rectangles_f[0][3] + self.offset_down)
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if len(self.next_gate_height) > 5:
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self.next_gate_height.pop(0)
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#print("pet_pos: ", self.current_pet_height)
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#print("next gate: ", self.next_gate_height)
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@@ -68,7 +70,8 @@ class FlappyPosDiscovery(threading.Thread):
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return thresh
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def get_actual_pet_height(self):
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return self.current_pet_height
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return sum(self.current_pet_height) / len(self.current_pet_height)
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def get_next_gate_height(self):
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return self.next_gate_height
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