new ui elements for timing

This commit is contained in:
2022-10-19 00:36:37 +02:00
parent 90ff452e10
commit 84c1df4e9a

View File

@@ -74,8 +74,11 @@ class GameBase:
for break_ in breaks: for break_ in breaks:
elapsed = int(time() - start_time) elapsed = int(time() - start_time)
if elapsed > break_: if elapsed > break_:
cv.waitKey(random.randint(1, 3) *60*1000) pause = random.randint(1, 3)
self.overlay.update_status_label("Paused " + str(pause) + " minutes")
cv.waitKey(pause *60 *1000)
breaks.remove(break_) breaks.remove(break_)
self.overlay.update_status_label("running")
if self.overlay.run_mode == 'paused': if self.overlay.run_mode == 'paused':
cv.waitKey(1) cv.waitKey(1)
continue continue