Files
Litcraft_Python_B/dig_overlay.py
2022-05-04 01:51:45 +02:00

34 lines
1.2 KiB
Python

# Run tkinter code in another thread
import threading
import tkinter as tk
class DiggingOverlay(threading.Thread):
EMPTYENEMYLABELNAME = "no enemy selected"
def __init__(self, config):
threading.Thread.__init__(self)
self.root = tk.Tk
self.EnemyLabel = tk.Label
self.TkPosition = config.returnEnemyPlayerOverlayPos()
self.start()
def run(self):
self.root = tk.Tk()
#self.EnemyLabel = tk.Label(self.root, text = "this", borderwidth=6, relief="solid")
#self.EnemyLabel.pack()
self.root.geometry(self.TkPosition)
self.root.overrideredirect(1) # fenster ohne aussen rum :-)
self.root.attributes('-alpha', 0.5) # fenster transparent
self.root.attributes('-topmost', 1) # fenster immer im vordergrund
self.root.resizable(False, False)
#self.root.attributes('-borderwith', 6) # fenster immer im vordergrund
self.root.wm_attributes("-disabled", True)
#self.root.configure(background='black')
self.root.mainloop()
def hide_window(self):
self.root.attributes('-alpha', 0.0)
def show_window(self):
self.root.attributes('-alpha', 0.2)