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6ec1b71d28
| Author | SHA1 | Date | |
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| 6ec1b71d28 | |||
| 07d00404d8 |
@@ -10,7 +10,7 @@ from config_file import UserConfigs
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# load the original input image and display it to our screen
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#filename = "equip/chests/chest_23_32"
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path = "equip/wands/"
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path = "flappy/"
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os.chdir(path)
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for entry in os.listdir():
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@@ -73,7 +73,7 @@ class Litris(GameBase):
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if self.field.get_line_count() >= 6 and self.field.height() <= 2:
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if self.field.predict_gaps_in_next_rotation() <= 5:
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self.update_move_mode()
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self.field = self.stone_id_thread.get_current_board_state()
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self.field.state = self.stone_id_thread.get_current_board_state()
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self.field.rotate_state()
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#self.update_move_mode()
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self.field.reset_half_field()
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@@ -149,7 +149,7 @@ class NewStoneID(threading.Thread):
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for needle_key in self.needles.keys():
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#gray_needle = cv.cvtColor(self.needles[needle_key], cv.COLOR_BGR2GRAY)
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#thresh_needle = cv.threshold(gray_needle, 0, 255, cv.THRESH_BINARY_INV + cv.THRESH_OTSU)[1]
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rectangles = self.vision_stun.find(screenshot, self.needles[needle_key], 0.8, 100)
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rectangles = self.vision_stun.find(screenshot, self.needles[needle_key], 0.8, 200)
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if len(rectangles) == 0:
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continue
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points = self.vision_stun.get_click_points(rectangles)
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