added pauses to loop management

This commit is contained in:
2022-10-14 20:35:41 +02:00
parent d7316d7d9c
commit b6315f7b0e
6 changed files with 22 additions and 5 deletions

View File

@@ -2,7 +2,7 @@ from time import time
import sys
import cv2 as cv
import keyboard
from utils import get_click_point, dig_point, check_for_ok_button, check_for_craft_button
from utils import get_click_point, dig_point, check_for_craft_ok_button, check_for_craft_button
import pydirectinput
from craft_overlay import CraftOverlay
from config_file import UserConfigs
@@ -26,8 +26,9 @@ def run():
overlay.run_mode = 'init'
continue
elif overlay.run_mode == 'started':
cv.waitKey(500)
cv.waitKey(1000)
elif overlay.run_mode == 'init':
cv.waitKey(1)
continue
elif overlay.run_mode == 'finished':
overlay.update_status_label("finished", "0")
@@ -308,6 +309,7 @@ def run():
vision_stun = Vision()
# odig_overlay = DiggingOverlay(config)
check_for_craft_button(capture_window2, vision_stun, capture_config)
check_for_craft_ok_button(capture_window2, vision_stun)
run_counter = run_counter + 1
overlay.update_status_label(mode, run_target - run_counter)
#check_for_ok_button(capture_window, vision_stun, capture_config)