added async stone detection thread
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@@ -1,5 +1,3 @@
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from copy import copy
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import cv2 as cv
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import numpy as np
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from game_base_class import GameBase
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@@ -11,6 +9,7 @@ from litris_stone_id_thread import NewStoneID
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from window_capture import WindowCapture
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from vision import Vision
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from config_file import UserConfigs
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class Litris(GameBase):
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def __init__(self, overlay):
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@@ -37,7 +36,7 @@ class Litris(GameBase):
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self.litris_reset_board = cv.imread("control_elements/sodoku_reset_button.jpg", cv.IMREAD_COLOR)
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self.stone_id_thread = NewStoneID()
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self.stone_id_thread = NewStoneID(self.capture_window)
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self.move_mode = 1
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