added async stone detection thread

This commit is contained in:
2023-07-25 09:47:52 +02:00
parent 8049e58e71
commit b570813c5a
2 changed files with 5 additions and 6 deletions

View File

@@ -1,5 +1,3 @@
from copy import copy
import cv2 as cv
import numpy as np
from game_base_class import GameBase
@@ -11,6 +9,7 @@ from litris_stone_id_thread import NewStoneID
from window_capture import WindowCapture
from vision import Vision
from config_file import UserConfigs
class Litris(GameBase):
def __init__(self, overlay):
@@ -37,7 +36,7 @@ class Litris(GameBase):
self.litris_reset_board = cv.imread("control_elements/sodoku_reset_button.jpg", cv.IMREAD_COLOR)
self.stone_id_thread = NewStoneID()
self.stone_id_thread = NewStoneID(self.capture_window)
self.move_mode = 1