added first draft litris

This commit is contained in:
2023-07-20 19:19:36 +02:00
parent 0b97e346d8
commit b08b5fcb89

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@@ -187,27 +187,27 @@ class Litris(GameBase):
def find_place_for_stone(self, stone, current_board):
if stone == BLOCK_FULL:
if np.array_equal(stone, BLOCK_FULL):
# block
for e in range(18, 20, 1):
for i in range(0, 19, 1):
if current_board[e][i] == 0 and current_board[e - 1][i] == 0 and current_board[e][i + 1] == 0 and current_board[e - 1][i + 1] == 0:
return i - BLOCK_COL
elif stone == L1_FULL:
elif np.array_equal(stone, L1_FULL):
# L1
for e in range(18, 20, 1):
for i in range(0, 19, 1):
if current_board[e][i] == 0 and current_board[e][i + 1] == 0 and current_board[e][i + 2] == 0 and \
current_board[e - 1][i + 2] == 0:
return i - L1_COL
elif stone == LINE_FULL:
elif np.array_equal(stone, LINE_FULL):
# Line
for e in range(19, 20, 1):
for i in range(0, 19, 1):
if current_board[e][i] == 0 and current_board[e][i + 1] == 0 and current_board[e][i + 2] == 0 and \
current_board[e][i + 3] == 0:
return i - LINE_COL
elif stone == DOT_FULL:
elif np.array_equal(stone, DOT_FULL):
# Dot
for e in range(19, 20, 1):
for i in range(0, 19, 1):