update litris with board detection

This commit is contained in:
2023-07-29 21:07:22 +02:00
parent b08356b036
commit 8918683e5a

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@@ -73,8 +73,8 @@ class Litris(GameBase):
if self.field.get_line_count() >= 6 and self.field.height() <= 2: if self.field.get_line_count() >= 6 and self.field.height() <= 2:
if self.field.predict_gaps_in_next_rotation() <= 5: if self.field.predict_gaps_in_next_rotation() <= 5:
self.update_move_mode() self.update_move_mode()
cv.waitKey(200)
self.field.state = self.stone_id_thread.get_current_board_state() #self.field.state = self.stone_id_thread.get_current_board_state()
self.field.rotate_state() self.field.rotate_state()
#self.update_move_mode() #self.update_move_mode()
self.field.reset_half_field() self.field.reset_half_field()
@@ -84,7 +84,7 @@ class Litris(GameBase):
self.field.cleared_rows = 1 self.field.cleared_rows = 1
#cv.waitKey(200) cv.waitKey(200)
self.stone_id_thread.set_pick_up_status(False) self.stone_id_thread.set_pick_up_status(False)