added async stone detection thread

This commit is contained in:
2023-07-26 09:05:27 +02:00
parent d2c89cdc93
commit 84830e94a8

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@@ -51,6 +51,7 @@ class Litris(GameBase):
if self.stone_id_thread.get_pick_up_status() == False: if self.stone_id_thread.get_pick_up_status() == False:
if (time() - last_letter_received) >= 5: if (time() - last_letter_received) >= 5:
self.field.reset_field() self.field.reset_field()
self.field.cleared_rows = 1
last_letter_received = time() last_letter_received = time()
self.dig_point(1500, 980, 100) self.dig_point(1500, 980, 100)
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused': if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':