added ui support to farm bot
This commit is contained in:
@@ -51,6 +51,7 @@ class Field:
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colors.append(CHEMTRANT)
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colors.append(CHEMTRANT)
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colors.append(TENESENT)
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colors.append(TENESENT)
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colors.append(CIBUTRANT)
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colors.append(CIBUTRANT)
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colors.append(ARTISENT)
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def __init__(self):
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def __init__(self):
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@@ -92,7 +93,8 @@ class Field:
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MAGINENT: cv.imread("maginent.jpg", cv.IMREAD_COLOR),
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MAGINENT: cv.imread("maginent.jpg", cv.IMREAD_COLOR),
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CHEMTRANT: cv.imread("chemtrant.jpg", cv.IMREAD_COLOR),
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CHEMTRANT: cv.imread("chemtrant.jpg", cv.IMREAD_COLOR),
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TENESENT: cv.imread("tenesent.jpg", cv.IMREAD_COLOR),
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TENESENT: cv.imread("tenesent.jpg", cv.IMREAD_COLOR),
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CIBUTRANT: cv.imread("cibutrant.jpg", cv.IMREAD_COLOR)
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CIBUTRANT: cv.imread("cibutrant.jpg", cv.IMREAD_COLOR),
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ARTISENT: cv.imread("artisent.jpg", cv.IMREAD_COLOR)
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}
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}
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def reset(self):
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def reset(self):
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BIN
farm/artisent.jpg
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BIN
farm/artisent.jpg
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Binary file not shown.
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After Width: | Height: | Size: 8.7 KiB |
66
farm/farm_overlay.py
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66
farm/farm_overlay.py
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@@ -0,0 +1,66 @@
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# Run tkinter code in another thread
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import threading
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import tkinter as tk
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from tkinter import ttk
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class FarmOverlay(threading.Thread):
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def __init__(self):
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threading.Thread.__init__(self)
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self.run_mode = 'init'
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self.root = tk.Tk
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self.ButtonFrame = tk.Frame
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self.StartButton = tk.Button
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self.StopButton = tk.Button
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self.TkPosition = '133x52+60+600'
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self.StatusLabel = tk.Label
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self.start()
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def run(self):
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self.root = tk.Tk()
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self.ButtonFrame = tk.Frame(self.root)
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self.StartButton = tk.Button(self.ButtonFrame, text="Start", command=self.start_button_callback, width='8')
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self.StartButton.grid(row=0, column=0)
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self.StopButton = tk.Button(self.ButtonFrame, text="Stop", command=self.stop_button_callback, width='8',
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state=tk.DISABLED)
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self.StopButton.grid(row=0, column=1)
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self.ButtonFrame.grid(row=3, column=0, columnspan=2)
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self.StatusLabel = tk.Label(self.root, text="", font=("Helvetica", 10, "bold"),
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background="grey")
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self.StatusLabel.grid(row=4, column=0, columnspan=2)
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# self.ClearButton.pack(side="top")
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self.root.geometry(self.TkPosition)
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self.root.overrideredirect(1) # fenster ohne aussen rum :-)
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# self.root.attributes('-alpha', 0.7) # fenster transparent
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self.root.attributes('-topmost', 1) # fenster immer im vordergrund
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# self.root.wm_attributes("-disabled", True)
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self.root.configure(background='black')
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self.root.mainloop()
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def start_button_callback(self):
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self.StartButton.configure(state=tk.DISABLED)
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self.StopButton.configure(state=tk.NORMAL)
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self.StatusLabel.configure(text='')
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self.run_mode = 'started'
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def stop_button_callback(self):
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self.StartButton.configure(state=tk.NORMAL)
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self.StopButton.configure(state=tk.DISABLED)
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self.run_mode = 'stopped'
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def get_run_mode(self):
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return self.run_mode
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def update_status_label(self, mode, energy_to_go):
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text = mode + ": " + str(energy_to_go)
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self.StatusLabel.configure(text=text)
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35
farm/main_farm_ui.py
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35
farm/main_farm_ui.py
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@@ -0,0 +1,35 @@
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from Field_Representation import Field
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from time import time
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import cv2 as cv
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import keyboard
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from farm_overlay import FarmOverlay
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def run():
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field = Field()
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overlay = FarmOverlay()
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while True:
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if overlay.run_mode == 'stopped':
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overlay.update_status_label("stopped", "0")
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overlay.run_mode = 'init'
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continue
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elif overlay.run_mode == 'started':
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cv.waitKey(500)
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elif overlay.run_mode == 'init':
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continue
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else:
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# boelk
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pass
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while True:
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if overlay.run_mode == 'stopped':
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break
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cords = field.assess_playfield_and_make_move()
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print(cords)
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cv.waitKey(1000)
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if __name__ == "__main__":
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run()
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19
utils.py
19
utils.py
@@ -12,6 +12,7 @@ import cv2 as cv
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import pydirectinput
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import pydirectinput
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import keyboard
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import keyboard
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def mse(imageA, imageB):
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def mse(imageA, imageB):
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# the 'Mean Squared Error' between the two images is the
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# the 'Mean Squared Error' between the two images is the
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# sum of the squared difference between the two images;
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# sum of the squared difference between the two images;
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@@ -173,3 +174,21 @@ def check_for_ok_button(cap_win, vis, conf):
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for pointi in pointis:
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for pointi in pointis:
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dig_point(pointi[0] + offset_left, pointi[1] + offset_down, 150)
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dig_point(pointi[0] + offset_left, pointi[1] + offset_down, 150)
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def check_for_craft_button(cap_win, vis, conf):
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screenshot = cap_win.get_screenshot()
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needle = cv.imread("play.jpg", cv.IMREAD_UNCHANGED)
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rectangles = vis.find(screenshot, needle, 0.7, 1)
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if len(rectangles) == 1:
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pointis = vis.get_click_points(rectangles)
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for pointi in pointis:
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dig_point(pointi[0], pointi[1], 150)
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def get_click_point(rectangle):
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# Loop over all the rectangles
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x, y, w, h = rectangle
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# Determine the center position
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center_x = x + int(w / 2)
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center_y = y + int(h / 2)
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# Save the points
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return int(center_x), int(center_y)
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