updated ui elements

This commit is contained in:
2022-10-16 14:23:11 +02:00
parent 4d9f3faeba
commit 82a60026b2
3 changed files with 79 additions and 28 deletions

View File

@@ -55,10 +55,11 @@ class PrimaryOverlay(threading.Thread):
self.rb_frame = tk.Frame(self.root)
self.rb_int = tk.IntVar(self.root, value=1)
self.RadioButtons = dict()
#var = tk.IntVar(value=1)
# var = tk.IntVar(value=1)
for i in range(1, 7):
self.RadioButtons[i] = tk.Radiobutton(self.rb_frame, text=self.RadioButtonNames[i-1], variable=self.rb_int,
value=i)
self.RadioButtons[i] = tk.Radiobutton(self.rb_frame, text=self.RadioButtonNames[i - 1],
variable=self.rb_int,
value=i, command=self.radio_button_callback)
self.RadioButtons[i].grid(row=i, column=0, sticky='w')
self.parameter_frame = tk.Frame(self.root)
@@ -68,13 +69,16 @@ class PrimaryOverlay(threading.Thread):
self.EnergyLabel = tk.Label(self.parameter_frame, text="Runs:", font=("Helvetica", 10, "bold"),
background="grey", width='6')
self.EnergyEntry = tk.Entry(self.parameter_frame, textvariable=self.energy_use, font=("Helvetica", 10, "bold"), width='10')
self.EnergyEntry = tk.Entry(self.parameter_frame, textvariable=self.energy_use, font=("Helvetica", 10, "bold"),
width='10')
self.SpawnLabel = tk.Label(self.parameter_frame, text="Spawn:", font=("Helvetica", 10, "bold"),
background="grey", width='6')
self.SpawnEntry = tk.Entry(self.parameter_frame, textvariable=self.spawn_use, font=("Helvetica", 10, "bold"), width='10')
self.SpawnEntry = tk.Entry(self.parameter_frame, textvariable=self.spawn_use, font=("Helvetica", 10, "bold"),
width='10')
self.EmitterLabel = tk.Label(self.parameter_frame, text="Emitter:", font=("Helvetica", 10, "bold"),
background="grey", width='6')
self.Emitter_Box = ttk.Combobox(self.parameter_frame, textvariable=self.emitter_use, font=("Helvetica", 8, "bold"),
self.Emitter_Box = ttk.Combobox(self.parameter_frame, textvariable=self.emitter_use,
font=("Helvetica", 8, "bold"),
width='9')
self.Emitter_Box['values'] = ('multi', 'main', 'mushroom', 'amulett', 'sword', 'staff', 'wand', 'ring')
@@ -92,7 +96,7 @@ class PrimaryOverlay(threading.Thread):
self.PauseButton = tk.Button(self.ButtonFrame, text="Pause", command=self.pause_button_callback, width='5',
state=tk.DISABLED)
self.QuitButton = tk.Button(self.ButtonFrame, text="Quit", command=self.quit_button_callback, width='5',
state=tk.NORMAL)
state=tk.NORMAL)
self.StartButton.grid(row=0, column=0)
self.StopButton.grid(row=1, column=0)
@@ -110,10 +114,10 @@ class PrimaryOverlay(threading.Thread):
# self.ClearButton.pack(side="top")
self.root.geometry(self.TkPosition)
self.root.overrideredirect(1) # fenster ohne aussen rum :-)
#self.root.attributes('-alpha', 0.7) # fenster transparent
# self.root.attributes('-alpha', 0.7) # fenster transparent
self.root.attributes('-topmost', 1) # fenster immer im vordergrund
# self.root.wm_attributes("-disabled", True)
#self.root.configure(background='black')
# self.root.configure(background='black')
self.root.mainloop()
@@ -124,6 +128,7 @@ class PrimaryOverlay(threading.Thread):
self.StartButton.configure(state=tk.DISABLED)
self.StopButton.configure(state=tk.NORMAL)
self.PauseButton.configure(state=tk.NORMAL)
self.QuitButton.configure(state=tk.DISABLED)
for i in range(1, 7):
tt = self.rb_int.get()
if self.rb_int.get() != i:
@@ -137,6 +142,7 @@ class PrimaryOverlay(threading.Thread):
self.StartButton.configure(state=tk.NORMAL)
self.StopButton.configure(state=tk.DISABLED)
self.PauseButton.configure(state=tk.DISABLED)
self.QuitButton.configure(state=tk.NORMAL)
for i in range(1, 7):
self.RadioButtons[i].configure(state=tk.NORMAL)
self.run_mode = 'stopped'
@@ -145,13 +151,52 @@ class PrimaryOverlay(threading.Thread):
self.StartButton.configure(state=tk.NORMAL)
self.StopButton.configure(state=tk.NORMAL)
self.PauseButton.configure(state=tk.DISABLED)
self.QuitButton.configure(state=tk.DISABLED)
self.run_mode = 'paused'
def quit_button_callback(self):
self.run_mode = 'quit'
def radio_button_callback(self):
if self.rb_int.get() == 1:
self.EnergyEntry.configure(state=tk.NORMAL)
self.energy_use.set('2000')
self.SpawnEntry.configure(state=tk.NORMAL)
self.spawn_use.set('25')
self.Emitter_Box.configure(state=tk.NORMAL)
self.emitter_use.set('multi')
elif self.rb_int.get() == 2 or self.rb_int.get() == 3:
self.EnergyEntry.configure(state=tk.DISABLED)
self.energy_use.set('')
self.SpawnEntry.configure(state=tk.DISABLED)
self.spawn_use.set('')
self.Emitter_Box.configure(state=tk.DISABLED)
self.emitter_use.set('')
elif self.rb_int.get() == 4:
self.EnergyEntry.configure(state=tk.DISABLED)
self.energy_use.set('')
self.SpawnEntry.configure(state=tk.NORMAL)
self.spawn_use.set('100')
self.Emitter_Box.configure(state=tk.DISABLED)
self.emitter_use.set('')
elif self.rb_int.get() == 5:
self.EnergyEntry.configure(state=tk.NORMAL)
self.energy_use.set('100')
self.SpawnEntry.configure(state=tk.DISABLED)
self.spawn_use.set('')
self.Emitter_Box.configure(state=tk.DISABLED)
self.emitter_use.set('')
elif self.rb_int.get() == 6:
self.EnergyEntry.configure(state=tk.NORMAL)
self.energy_use.set('2')
self.SpawnEntry.configure(state=tk.DISABLED)
self.spawn_use.set('')
self.Emitter_Box.configure(state=tk.DISABLED)
self.emitter_use.set('')
#
def get_run_mode(self):
return self.run_mode
def update_status_label(self, msg):
self.StatusLabel.configure(text=msg)
self.StatusLabel.configure(text=msg)

View File

@@ -83,7 +83,10 @@ class Crops:
def execute_main_loop(self):
while True:
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'paused':
cv.waitKey(1)
continue
elif self.overlay.run_mode == 'stopped':
break
self.assess_playfield_and_make_move()
@@ -321,9 +324,9 @@ class Crops:
for x in range(0, 8, 1):
for y in range(0, 14, 1):
self.data_score_map[x, y] = self.score_for_attached_same_color_all_directions(state, x, y)
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
full_moves = []
@@ -341,18 +344,18 @@ class Crops:
path_option.append([x, y])
if len(path_option) >= 5:
full_moves.append((state[x, y], path_option))
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.data_score_map[x, y] >= 1:
path_option = [[x, y]]
self.find_next_same_color_all_directions_recursion2(state, x, y, path_option)
if len(path_option) >= 3:
reserve_moves.append((state[x, y], path_option))
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
# print(self.data_score_map)
@@ -457,7 +460,7 @@ class Crops:
result = self.find_next_same_color_all_directions_recursion(state, direction[0], direction[1],
path_store, recursion_reminder,
look_for_ending)
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if result == STATUS_FOUND_CONTINUATION:
path_store.append(direction)
@@ -490,7 +493,7 @@ class Crops:
path_store.append(direction)
result = self.find_next_same_color_all_directions_recursion2(state, direction[0], direction[1],
path_store)
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if result == STATUS_FOUND_DEADEND:
return STATUS_FOUND_DEADEND

21
farm.py
View File

@@ -104,7 +104,10 @@ class Farm:
def execute_main_loop(self):
while True:
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'paused':
cv.waitKey(1)
continue
elif self.overlay.run_mode == 'stopped':
break
self.assess_playfield_and_make_move()
@@ -238,9 +241,9 @@ class Farm:
for i in range(0, 14, 1):
if self.check_explosives(state, e, i):
return
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
for e in range(0, 8, 1):
@@ -250,11 +253,11 @@ class Farm:
return
if self.check_5_vertical(state, e, i, color):
return
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
for e in range(0, 8, 1):
@@ -266,11 +269,11 @@ class Farm:
return
if self.check_3_with_gap(state, e, i, color):
return
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
if self.overlay.run_mode == 'stopped':
if self.overlay.run_mode == 'stopped' or self.overlay.run_mode == 'paused':
break
def detonate_explosive_when_stuck(self, state):