new ui elements for timing
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@@ -95,7 +95,7 @@ class Equipment(GameBase):
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breaks = self.init_breaks()
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for emitter in self.emitters:
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while True:
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self.check_breaks()
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self.check_breaks(start_time, breaks)
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if self.overlay.run_mode == 'paused':
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cv.waitKey(1)
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continue
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