new ui elements for timing
This commit is contained in:
@@ -85,7 +85,7 @@ class GameBase:
|
|||||||
return breaks
|
return breaks
|
||||||
|
|
||||||
def check_breaks(self, start_time, breaks):
|
def check_breaks(self, start_time, breaks):
|
||||||
if int(elf.stop_time) == 0:
|
if int(self.stop_time) == 0:
|
||||||
return
|
return
|
||||||
if (time() - start_time) > float(self.stop_time) * 60 * 60:
|
if (time() - start_time) > float(self.stop_time) * 60 * 60:
|
||||||
self.overlay.run_mode = 'stopped'
|
self.overlay.run_mode = 'stopped'
|
||||||
|
|||||||
Reference in New Issue
Block a user