added ui for magic combine

This commit is contained in:
2022-10-11 17:52:46 +02:00
parent 86b6d060aa
commit 4c2e5ae77b
2 changed files with 249 additions and 0 deletions

183
combine_main_ui.py Normal file
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import random
from time import time
from window_capture import WindowCapture
from vision import Vision
import cv2 as cv
import pytesseract
from hsvfilter import HsvFilter
from config_file import UserConfigs
# import pyautogui
import pydirectinput
import keyboard
from combine_overlay import CombineOverlay
def run():
# initialize the user-class
config = UserConfigs()
overlay = CombineOverlay()
while True:
if overlay.run_mode == 'stopped':
overlay.update_status_label("stopped", "0")
overlay.run_mode = 'init'
continue
elif overlay.run_mode == 'started':
pass
elif overlay.run_mode == 'init':
continue
elif overlay.run_mode == 'paused':
continue
elif overlay.run_mode == 'finished':
overlay.update_status_label("finished", "0")
overlay.run_mode = 'init'
continue
else:
break
capture_window = WindowCapture(None, "magic", config)
# initialize the StunVision class
vision_stun = Vision()
# initialize the StunOverlay class
hsv_filter_orange = HsvFilter(10, 156, 0, 17, 255, 255, 0, 0, 0, 0)
hsv_filter_p = HsvFilter(130, 156, 0, 179, 255, 255, 0, 0, 0, 0)
hsv_filter_b = HsvFilter(88, 156, 0, 128, 255, 255, 0, 0, 0, 0)
hsv_filter_g = HsvFilter(34, 156, 0, 74, 255, 255, 0, 0, 0, 0)
hsv_filter_y = HsvFilter(24, 156, 0, 33, 255, 255, 0, 0, 0, 0)
hsv_filter_0 = HsvFilter(0, 0, 0, 179, 255, 255, 255, 0, 0, 0)
hsv_filter_w = HsvFilter(69, 25, 0, 94, 255, 255, 0, 0, 0, 0)
loop_time = time()
pause = True
magic_list = {"1": "body", "2": "finding", "3": "mind", "4": "perceiving", "5": "physical", "6": "seeing",
"7": "spiritual"}
tier_list = {"1": "0", "2": "orange", "3": "y", "4": "g", "5": "b", "6": "p"} # , "w"}
hsv_filter_list = {"1": hsv_filter_0, "2": hsv_filter_orange, "3": hsv_filter_y, "4": hsv_filter_g,
"5": hsv_filter_b, "6": hsv_filter_p}
needle_list = []
hsv_list = []
for key1 in tier_list:
for key2 in magic_list:
needle_list.append(cv.imread("magic/" + magic_list[key2] + "_" + tier_list[key1] + ".jpg",
cv.IMREAD_UNCHANGED))
hsv_list.append(hsv_filter_list[key1])
while True:
if overlay.run_mode == 'paused':
continue
elif overlay.run_mode == 'stopped':
break
try:
# get an updated image of the game
screenshot = capture_window.get_screenshot()
# screenshot = cv.imread("buffbar.jpg")
except:
capture_window.release()
print("Game window not available - shutting down application")
break
#cv.imshow("screenshot", screenshot)
#cv.waitKey(150)
#continue
spawn_1 = vision_stun.find(screenshot, cv.imread("magic/spawn_1.jpg", cv.IMREAD_UNCHANGED), 0.25, 1)
if len(spawn_1) == 1:
spawn_button_active = True
points = vision_stun.get_click_points(spawn_1)
for i in range(0, 100, 1):
pydirectinput.moveTo(points[0][0], points[0][1])
pydirectinput.mouseDown()
w = random.randint(1, 50)
cv.waitKey(30 + w)
pydirectinput.mouseUp()
if overlay.run_mode == 'stopped':
break
else:
spawn_0 = vision_stun.find(screenshot, cv.imread("magic/spawn_0.jpg", cv.IMREAD_UNCHANGED), 0.7, 1)
points = vision_stun.get_click_points(spawn_0)
for point in points:
pydirectinput.moveTo(point[0], point[1])
pydirectinput.mouseDown()
cv.waitKey(500)
pydirectinput.mouseUp()
if overlay.run_mode == 'stopped':
break
continue
if overlay.run_mode == 'stopped':
break
# for needles in needle_list:
for rer in range(0, len(needle_list), 1):
while True:
screenshot = capture_window.get_screenshot()
processed_screenshot = vision_stun.apply_hsv_filter(screenshot, hsv_list[rer])
processed_needle = vision_stun.apply_hsv_filter(needle_list[rer], hsv_list[rer])
rectangles = vision_stun.find(processed_screenshot, processed_needle, 0.7, 2)
# draw the detection results onto the original image
# only trigger ocr reading if a stun is detected
points = vision_stun.get_click_points(rectangles)
if len(points) == 2:
pydirectinput.moveTo(points[0][0], points[0][1])
pydirectinput.mouseDown()
w = random.randint(1, 100)
cv.waitKey(250 + w)
pydirectinput.moveTo(points[1][0], points[1][1])
pydirectinput.mouseUp()
if overlay.run_mode == 'stopped':
break
else:
break
if overlay.run_mode == 'stopped':
break
if overlay.run_mode == 'stopped':
break
needles_white = []
needles_white.append(cv.imread("magic/body_w.jpg", cv.IMREAD_UNCHANGED))
needles_white.append(cv.imread("magic/finding_w.jpg", cv.IMREAD_UNCHANGED))
needles_white.append(cv.imread("magic/mind_w.jpg", cv.IMREAD_UNCHANGED))
needles_white.append(cv.imread("magic/perceiving_w.jpg", cv.IMREAD_UNCHANGED))
needles_white.append(cv.imread("magic/physical_w.jpg", cv.IMREAD_UNCHANGED))
needles_white.append(cv.imread("magic/seeing_w.jpg", cv.IMREAD_UNCHANGED))
needles_white.append(cv.imread("magic/spiritual_w.jpg", cv.IMREAD_UNCHANGED))
for needle_w in needles_white:
# do object detection
screenshot = capture_window.get_screenshot()
processed_screenshot = vision_stun.apply_hsv_filter(screenshot,hsv_filter_w)
processed_needle = vision_stun.apply_hsv_filter(needle_w, hsv_filter_w)
rectangles = vision_stun.find(processed_screenshot, processed_needle, 0.7, 1)
# draw the detection results onto the original image
# output_image = vision_stun.draw_rectangles(screenshot, rectangles)
# cv.imshow("output_image", output_image)
# cv.waitKey(150)
points = vision_stun.get_click_points(rectangles)
if len(points) >= 1:
pydirectinput.moveTo(points[0][0], points[0][1])
pydirectinput.mouseDown()
w = random.randint(1, 100)
cv.waitKey(100 + w)
pydirectinput.mouseUp()
screenshot = capture_window.get_screenshot()
rectangles = vision_stun.find(screenshot, cv.imread("magic/collect.jpg", cv.IMREAD_UNCHANGED), 0.8, 1)
points = vision_stun.get_click_points(rectangles)
if len(points) >= 1:
pydirectinput.moveTo(points[0][0], points[0][1])
pydirectinput.mouseDown()
w = random.randint(1, 100)
cv.waitKey(100 + w)
pydirectinput.mouseUp()
if overlay.run_mode == 'stopped':
break
if overlay.run_mode == 'stopped':
break
if __name__ == "__main__":
run()

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combine_overlay.py Normal file
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# Run tkinter code in another thread
import threading
import tkinter as tk
from tkinter import ttk
class CombineOverlay(threading.Thread):
def __init__(self):
threading.Thread.__init__(self)
self.run_mode = 'init'
self.root = tk.Tk
self.ButtonFrame = tk.Frame
self.StartButton = tk.Button
self.StopButton = tk.Button
self.TkPosition = '133x52+60+600'
self.StatusLabel = tk.Label
self.start()
def run(self):
self.root = tk.Tk()
self.ButtonFrame = tk.Frame(self.root)
self.StartButton = tk.Button(self.ButtonFrame, text="Start", command=self.start_button_callback, width='8')
self.StartButton.grid(row=0, column=0)
self.StopButton = tk.Button(self.ButtonFrame, text="Stop", command=self.stop_button_callback, width='8',
state=tk.DISABLED)
self.StopButton.grid(row=0, column=1)
self.ButtonFrame.grid(row=3, column=0, columnspan=2)
self.StatusLabel = tk.Label(self.root, text="", font=("Helvetica", 10, "bold"),
background="grey")
self.StatusLabel.grid(row=4, column=0, columnspan=2)
# self.ClearButton.pack(side="top")
self.root.geometry(self.TkPosition)
self.root.overrideredirect(1) # fenster ohne aussen rum :-)
# self.root.attributes('-alpha', 0.7) # fenster transparent
self.root.attributes('-topmost', 1) # fenster immer im vordergrund
# self.root.wm_attributes("-disabled", True)
self.root.configure(background='black')
self.root.mainloop()
def start_button_callback(self):
self.StartButton.configure(state=tk.DISABLED)
self.StopButton.configure(state=tk.NORMAL)
self.StatusLabel.configure(text='')
self.run_mode = 'started'
def stop_button_callback(self):
self.StartButton.configure(state=tk.NORMAL)
self.StopButton.configure(state=tk.DISABLED)
self.run_mode = 'stopped'
def get_run_mode(self):
return self.run_mode
def update_status_label(self, mode, energy_to_go):
text = mode + ": " + str(energy_to_go)
self.StatusLabel.configure(text=text)