litris update
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@@ -100,7 +100,7 @@ class Litris(GameBase):
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def update_field_with_stored_edges(self):
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def update_field_with_stored_edges(self):
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if self.move_mode == 4:
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if self.move_mode == 4:
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state_copy = Field.rotate_90_degree_clckwise(copy(self.field_state_storage[1]))
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state_copy = Field.rotate_90_degree_clckwise(copy(self.field_state_storage[1].state))
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for i in range(11,20,1):
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for i in range(11,20,1):
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for e in range(0,2,1):
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for e in range(0,2,1):
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self.field.state[i][e] = state_copy[i][e]
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self.field.state[i][e] = state_copy[i][e]
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