added first draft new pickaxe try

This commit is contained in:
2023-07-17 20:31:24 +02:00
parent 40fb6b7918
commit 0df3f2d8a9

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@@ -171,21 +171,24 @@ class Pickaxe_Field(GameBase):
else:
points = points - 10000
second_higest = np.unique(shift_dir)[-2]
if shift_dir[1][3] == second_higest:
points = points + 300
if shift_dir[2][3] is not 0:
if shift_dir[2][3] == np.unique(shift_dir)[-3]:
#third_higest = np.unique(shift_dir)[-3]
#if shift_dir[2][3] == third_higest:
if np.unique(shift_dir)[-2] is not None:
second_higest = np.unique(shift_dir)[-2]
if shift_dir[1][3] == second_higest:
points = points + 300
if shift_dir[3][3] is not 0:
if shift_dir[3][3] == np.unique(shift_dir)[-4]:
#fourth_higest = np.unique(shift_dir)[-4]
#if shift_dir[3][3] == fourth_higest:
points = points + 300
if np.unique(shift_dir)[-3] is not None:
if shift_dir[2][3] is not 0:
if shift_dir[2][3] == np.unique(shift_dir)[-3]:
#third_higest = np.unique(shift_dir)[-3]
#if shift_dir[2][3] == third_higest:
points = points + 300
if np.unique(shift_dir)[-4] is not None:
if shift_dir[3][3] is not 0:
if shift_dir[3][3] == np.unique(shift_dir)[-4]:
#fourth_higest = np.unique(shift_dir)[-4]
#if shift_dir[3][3] == fourth_higest:
points = points + 300
if shift_dir[1][3] == highest - 1:
points = points + 100